We've just launched v108, a minor update that introduces Cloud Saves and a few other improvements. Thanks to all the preview testers on the Discord who helped us test it!
Here's the changelog for v108:
BALANCE
Knight
Slightly increased Greatsword melee damage
Duelist
No changes
Monk
No changes
Ninja
Very slightly reduced Katar melee damage
Very slightly pushed back melee attack distance
Slightly increased size and damage of ranged attack projectiles
Slightly pushed back melee "reload" threshold, but also reduced minimum required pullback distance to allow for more consistent-feeling reloads.
Crusader
Very slightly reduced max shield health and shield regen speed
Slightly increased amount of shield health regained when blocking with flail
Reaper
Very slightly reduced Scythe melee damage
Slightly increased max shield health and shield regen speed
Samurai
Slightly increased Katana melee damage
Slightly increased max shield health
Adjusted shield bars to be easier to better show shield size
OTHER CHANGES
Added Cloud Save system for Oculus devices
Fixed boundary system bug that caused players to register as being 5cm further back than their actual position
Slightly shrank size of the shoulder pauldrons on the Avian armor and adjusted hitboxes to be more accurate
Attempted fix for rare bug in which the class selection menu would never appear after joining a multiplayer match
Fixed bug causing "enter email" text to sometimes remain visible in recorded GIFs
Fixed minor rendering and controller rumble bugs for Quest 2
Fixed color space issue causing changed colors on original Quest
Fixed display of player names on health bars in Replays/GIFs
Fixed fog settings on jumbotron sprites
Fixed audio bug that caused some sound effects to be skipped